


Type 101 80 + Enter to adjust the Y axis. Does anyone have suggestions on good tutorials that specifically deal with 2D scenes/shapes in Blender? My approach so far has been to draw each shape in Processing with slightly different z-values so that it is easy to export using freestyle SVG but again, I have had no luck. If they are not with these values, type 10080 + Enter on the terminal to adjust the X axis. I have basically no Blender experience but have watched several tutorials about exporting with Freestyle SVG and every time I end up with poor results. I get stuck every time when I try to do this. Use Blender with Freestyle SVG Export to remove the hidden lines and then open in Inkscape.I thought about creating my own, but would like to avoid that work if possible. I have not been able to find a Processing library with this functionality. Create/find a geometry library that only draw the parts of shapes that are shown.Here are the 2 main routes I have heard might work based on my online research: But when I open the file in Inkscape, the hidden corner is no longer hidden.

In this image, the circle covers the corner of the square because of the solid white fill.
